Orsimer

Orsimer
+2 Str, +2 Con -4 Cha

Brute Force Orsimer may add their Strength instead of Charisma when making Intimidate attempts.

Ferocity Orsimer gain the following extraordinary ability: If the hit points of a member of this race fall below 0 but it is not yet dead, it can continue to fight. If it does, it is staggered, and loses 1 hit point each round. It still dies when its hit points reach a negative amount equal to its Constitution score.

Masters of Arms Orcs are proficient with weapons of the dwarven and orc subtypes.

Orcish Rage Once per day, whenever an Orsimer takes damage, it flies into a frenzy. Treat this as per barbarian rage. If the Orsimer is a barbarian, this is an additional rage per day.

Starting languages: Cyrodiilic, Orcish Languages: Aldmeris, Bosmeris, Dunmeris, Nordic, Yoku